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Convert a maya rig to avastar bento rig in blender
Convert a maya rig to avastar bento rig in blender










convert a maya rig to avastar bento rig in blender

This could be 100% wrong, but it's the closest I've come to explaining what is going on. This is just a super random wild guess, but it almost looks like my harness is trying to fit to an invisible version of THIS body shape that is super imposed over the actual jomo avatar. The comparison can be seen in the last image I uploaded. xml and uploaded it through avastar (not really knowing what I was doing at all) and compared it to my harness model. Out of sheer desperation, I tried exporting my character shape as an.

convert a maya rig to avastar bento rig in blender

The avatar in these images hasn't had its shape adjusted at all, and I was wearing nothing else that might in some way interfere with the mesh. I and other content creators have tried contacting the maker of the avatar but he never responds.Ī bit more info regarding the harness and avatar itself: I'm not sure if this matters, but for the object physics on the harness I just uploaded a cube and applied it as the collider. I'm almost certain there are some minor discrepancies between the dev kit model and the actual in game model, but nothing like you see in the two in game images, so I don't think that's a factor. I've done a bunch of investigating but I can't seem to pin down any concrete issues with what I'm doing. Below are some pictures showing what's going on. I've shown the model to a friend who has lots of experience making models and rigging them for SL/game dev stuff and he's stumped as well. The issue that I've come across is that after rigging the model with avastar and manually tweaking all the weights, the harness performs perfectly within blender (I can twist the joins around and the harness moves as it should) but when uploaded to SL and worn, it doesn't fit at all above the waist. The creator of this model has provided a dev kit which I've used to base my harness off of.

convert a maya rig to avastar bento rig in blender

I've recently modeled a harness in Blender for the JOMO fox model (link here).












Convert a maya rig to avastar bento rig in blender