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Empire total war map 1700
Empire total war map 1700








empire total war map 1700

When planning the expansion of your buildings it is important to remember three major issues. At this point port buildings can be further developed following three distinct tracts which specialize the building for either the economic bonus it provides, its trade bonus for oversea trade routes, or into a dockyard capable of constructing larger more expensive military vessels. Harbors should be developed into ports which can recruit naval units. Each of these resource sites except harbors supports only a single type of building, with most contributing to your economy or population growth. These sites include resources like trade commodities, timber, metal, farm land, and harbors. The final area for buildings in a region is on specific pre-set resource sites.You can later demolish your construction in a village if a different tract of buildings becomes more beneficial later. Each village can support a single type of building which can be a school, church, theater, or workshop. Villages offer you the greatest opportunity for customizing your infrastructure strategy. Overtime as you develop the agriculture in a region and relax tax rates the population will expand and these ruins will turn into villages. Each region has a maximum number of villages that it can control these are visible as small ruins on the strategic map.

empire total war map 1700

The second area for buildings are the villages in the surrounding countryside.Additionally this area may support a recruitment building for land units, for example a barracks, and a building capable of spawning gentlemen researchers, an observatory.

empire total war map 1700

  • The regional capital will always be capable of supporting political buildings and fortifications.
  • There are three main areas with in a region that can support buildings. It is important as you play any faction to properly build up a strong infrastructure of buildings in the early turns, this will serve as an economic and industrial core to support your military efforts. To gain a basic understanding of the strategic map it is important to familiarize yourself with the four basic areas you will encounter here buildings, gentlemen, the technology tree, and the city planning screen.īuildings are the most important strategic aspect in Empire: Total War as they will have a massive influence on your budget, the rate at which gentlemen units are spawned, the rate at which you progress technologically, and what military units you can recruit in a region. To switch between theaters use the arrows on the map in the lower left hand corner of the user interface. Most factions will begin controlling at least some territory in Europe. These theaters are Europe, the Americas, and India. Further this map is divided into three main combat theaters. Most land units are recruited in region capitals while a couple types of gentlemen are recruited from the villages in the surrounding countryside. Region capitals are where most political and military buildings are located. This map is divided into regions which are controlled by conquering large cities known as region capitals which are surrounded by an area containing a number of smaller villages, forts, and economic buildings. The strategic map is where you make decisions about the infrastructure and recruitment in your army.










    Empire total war map 1700